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Agent design has to date concerned itself with the issues pertaining to a single body embedded in a single environment, whether virtual or real. This paper discusses the notion of an agent capable of migrating between information spaces (physical worlds, virtual reality, and digital information spaces). An architecture is presented that facilitates agent migration and mutation within such environments. This will in turn support agent
evolution the ultimate in agent adaptivity
Duffy, B., O'Hare, G., Martin, A., Bradley, J., & Schoen-Phelan, B. (2003). Agent Chameleons: Agent Minds and Bodies. Proceedings of the 16th International Conference on Computer Animation and Social Agents (CASAí03), 2003., pp.218-225.