Submissions from 2013
Stock Market Prediction Without Sentiment Analysis: Using a Web-Traffic Based Classifier and User-Level Analysis, Pierpaolo Dondio
Submissions from 2012
2010 School of Computing Undergraduate Student Survey., Jane Ferris
Retention in Computer Science: a Level 6 Experience in an Irish Third Level Institute., Jane Ferris
Context Cues For Classification Of Competitive And Collaborative Overlaps, Catharine Oertel, Marcin Wlodarczak, Alexey Tarasov, Nick Campbell, and Petra Wagner
A Case-Based Approach to Cross Domain Sentiment Classification, Bruno Ohana, Sarah Jane Delany, and Brendan Tierney
An Investigation into Feature Selection of Oncological Survival Prediction, Dmitry Strunkin, Brian Mac Namee, and John D. Kelleher
Submissions from 2011
The Scenario-Oriented Method for Recording and Playing-Back Healthcare Information, Yi Ding, Bing Wu, Erqiang Zhou, and Jianfeng Wu
A Framework for Generating Data to Simulate Application Scoring, Kenneth Kennedy, Sarah Jane Delany, and Brian Mac Namee
Accessible Rich Internet Applications: the Search Engine Challenge, Angela Kielthy
Drift Detection Using Uncertainty Distribution Divergence, Patrick Lindstrom, Brian Mac Namee, and Sarah Jane Delany
Measuring Design Metrics In Websites, Emilio Navarro and Ronan Fitzpatrick
Locating Mineral Exploration Targets using a Geographical Information System, Finnian O'Connor
Domain Independent Sentiment Classification with Many Lexicons, Bruno Ohana, Brendan Tierney, and Sarah Jane Delany
Feeling the Ambiance: Uusing Smart Ambiance to Increase Contextual Awareness in Game Agents, Colm Sloan, John D. Kelleher, and Brian Mac Namee
Feasibility Study of Utility-Directed Behaviour for Computer Game Agents, Colm Sloan, John Kelleher, and Brian Mac Namee
Review of Situation Techniues in pervasive computing, Juan Ye, Simon Dobson, and Susan McKeever
Submissions from 2010
Tunepal: the Traditional Musician's Toolbox, Bryan Duggan
TSB technique: Increasing a User's Sense of immersion with Intelligent Virtual Agents, Mark T. Dunne, Brian Mac Namee, and John Kelleher
EGAL: Exploration Guided Active Learning for TCBR, Rong Hu, Sarah Jane Delany, and Brian Mac Namee
Exploring the Frontier of Uncertainty Space, Rong Hu, Patrick Lindstrom, Sarah Jane Delany, and Brian Mac Namee
Off to a Good Start: Using Clustering to Select the Initial Training Set in Active Learning, Rong Hu, Brian Mac Namee, and Sarah Jane Delany
Proceedings of the Sixth International Natural Language Generation Conference (INLG 2010)., John D. Kelleher, Brian Mac Namee, and Ielka van der Sluis
Situating Spatial Templates for Human-Robot Interaction, John D. Kelleher, Robert J. Ross, Brian Mac Namee, and Colm Sloan
Topology in Composite Spatial Terms, John Kelleher and Robert Ross
Handling Concept Drift in Text Data Stream Constrained by High Labelling Cost, Patrick Lindstrom, Sarah Jane Delany, and Brian Mac Namee
SVM Based Active Learning with Exploration, Patrick Lindstrom, Rong Hu, Sarah Jane Delany, and Brian Mac Namee
CBTV: Visualising Case Bases for Similarity Measure Design and Selection, Brian Mac Namee and Sarah Jane Delany
Scalable Multi-modal Avatar Interface for Multi-user Environments, Brian Mac Namee, Mark Dunne, and John Kelleher
Inside the Selection Box: Visualising active learning selection strategies, Brian Mac Namee, Rong Hu, and Sarah Jane Delany
Defending Privacy: the Development and Deployment of a Darknet, Conor McManamon and Fredrick Mtenzi
Proceedings of the Workshop on Computational Models of Spatial Language Interpretation at Spatial Cognition 2010 (COSLI-2010)., Robert J. Ross, Joana Hois, and John D. Kelleher
Visual Salience and Reference Resolution in Situated Dialogues: A Corpus-based Evaluation., Niels Schutte, John Kelleher, and Brian Mac Namee
Dealing with Activities with Diffuse Boundaries, Juan Ye, Lorcan Coyle, Susan McKeever, and Simon Dobson
Submissions from 2009
Forked:A Demonstration of Physics Realism in Augmented Reality, David Beaney and Brian Mac Namee
Gathering Datasets for Activity Identification, Lorcan Coyle, Juan Ye, Susan McKeever, Stephen Knox, Mathew Staelber, Simon Dobson, and Paddy Nixon
Case Studies in Thin Client Acceptance, Paul Doyle and Mark Deegan
Evolution versus Revolution as a Strategy for Thin Client Acceptance: Case Study, Paul Doyle, Mark Deegan, and Ciaran O'Driscoll
Compensating for expressiveness in queries to a content based music information retrieval system, Bryan Duggan, Brendan O'Shea, Mikel Gainza, and Padraig Cunningham
Sampling with Confidence: Using k-NN Confidence Measures in Active Learning, Rong Hu, Sarah Jane Delany, and Brian MacNamee
Learning Without Default: A Study of One-Class Classification and the Low-Default Portfolio Problem, Kenneth Kennedy, Brian Mac Namee, and Sarah Jane Delany
Widening the Evaluation Net, Brian Mac Namee and Mark Dunne
Stepping Off the Stage, Brian Mac Namee and John Kelleher
A Context Quality Model to Support Transparent Reasoning with Uncertain Context, Susan MCKeever, Juan Ye, Lorcan Coyle, and Simon Dobson
Using Dempster Shafer Theory of Evidence for Situation Inference, Susan McKeever, Juan Ye, Lorcan Coyle, and Simon Dobson
Tight Lower Bound for the Sparse Travelling Salesman Problem, Fredrick Mtenzi
Dataset threshold for the Performance Estimators in Supervised Machine Learning Experiments, Zanifa Omary and Fredrick Mtenzi
Cross-disciplinary approaches for developing serious games in Higher Education: frameworks for food safety and environmental health education, Pauline Rooney, Kevin O'Rourke, Greg Burke, Brian Mac Namee, and Claudia Igbrude
Generating Natural Language Descriptions of Ontology Concepts, Niels Schutte
Submissions from 2008
Physics-based table-top mixed reality games, Qingqing Dong, Zhongyi Sun, and Brian Mac Namee
Ubiquitous Desktops with Multi-factor Authentication, Paul Doyle
A system for automatically annotating traditional Irish music field recordings, Bryan Duggan, Brendan O'Shea, and Padraig Cunningham
The annotation of traditional Irish dance music using MATT2 and TANSEY, Bryan Duggan, Brendan O'Shea, and Mikel Gainza
Machine annotation of sets of traditional Irish dance tunes, Bryan Duggan, Brendan O'Shea, Mikel Gainza, and Padraig Cunningham
Sweetening the dataset:using active learning to label unlabelled datasets, Rong Hu, Brian Mac Namee, and Sarah Jane Delany
Referring expression generation challenge 2008 DIT system description, John Kelleher and Brian Mac Namee
Referring Expression Generation Challenge 2008 DIT System Descriptions (DIT-FBI, DIT-TVAS, DIT-CBSR, DIT-RBR, DIT-FBI-CBSR, DIT-TVAS-RBR), John Kelleher and Brian Mac Namee
Autopilot: simulating changing concepts in real data, Patrick Lindstrom, Sarah Jane Delany, and Brian Mac Namee
Medical Language Processing for Patient Diagnosis Using Text Classification and Negation Labelling, Brian Mac Namee, John Kelleher, and Sarah Jane Delany
A Multilayered Uncertainty Model for Context Aware Systems,, Susan McKeever, Juan Ye, Lorcan Coyle, and Simon Dobson
Resolving Uncertainty in Context Integration and Abstraction, Juan Ye, Susan McKeever, Lorcan Coyle, Steve Neely, and Simon Dobson
Back to the future:knowledge light case base cookery, Qian Zhang, Rong Hu, Brian Mac Namee, and Sarah Jane Delany
Submissions from 2007
Mediating between qualitative and quantitative representations for task-orientated human-robot interaction., Michael Brenner, John Kelleher, Nick Hawes, and Jeremy Wyatt
Proceedings of the 4th ACL-SIGSEM Workshop on Prepositions at ACL-2007., Fintan Costello, John D. Kelleher, and Martin Volk
Catching the drift: using feature-free case-based reasoning for spam filtering., Sarah Jane Delany and Derek Bridge
Enabling access to Irish traditional music on a PDA, Bryan Duggan
Website engagibility, Ronan Fitzpatrick
Using Computer Vision to Create a 3D Representation of a Snooker Table for Televised Competition Broadcasting, Hao Guo and Brian Mac Namee
DIT frequency based incremental attribute selection for GRE., John Kelleher
Frequency Based Incremental Attribute Selection for GRE., John Kelleher
Engaging the Academic Heartland:a Key Factor in the Effectiveness of Strategic Planning and Self Study Programs., Deirdre Lillis
Reconciling Organisational Realities with the Research Mission of the Irish Institutes of Technology, Deirdre Lillis
Students @ play: serious games for learning in higher education., Pauline Rooney
A combinatorial creativity approach to composing traditional Irish reels., Nan Zheng and Bryan Duggan
Submissions from 2006
Spatial Prepositions in Context: The Semantics of near in the Presence of Distractor Objects., Fintan Costello and John D. Kelleher
Feature based and feature free textual CBR: a comparison in spam filtering, Sarah Jane Delany and Derek Bridge
ECUE: a spam filter that uses machine learning to track concept drift, Sarah Jane Delany, Padraig Cunningham, and Barry Smyth
Learning traditional Irish music using a PDA, Bryan Duggan
A Computational Model of the Referential Semantics of Projective Prepositions, John D. Kelleher and Josef van Genabith
Incremental Generation of Spatial Referring Expressions in Situated Dialogue, John Kelleher and Geert-Jan Kruijff
Proximity in context: an empirically grounded computational model of proximity for processing topological spatial expression., John Kelleher, Geert-Jan Kruijff, and Fintan Costello
Structural descriptions in human-assisted robot visual learning, Geert-Jan Kruijff, John D. Kelleher, Gregor Berginc, and Ales Leonardis
Information Fusion For Visual Reference Resolution In Dynamic Situated Dialogue., Geert-Jan Kruijff, John D. Kelleher, and Nick Hawes
Bar raising or Navel-Gazing?:the Effectiveness of Self-Study Programmes in eading to Improvements in Institutional Performance, Deirdre Lillis
Preaching to the Converted?:Knowledge-Based Management of Higher Education Institutes., Deirdre Lillis
Steering by Engagement:Towards an Integrated Planning and Evaluation Framework in Higher Education Institutes, Deirdre Lillis
Interface Design Requirements For Playing Pong With A Single Switch Device, Brian Mac Namee and John Gilligan
Serious Gordon: using serious games to teach food safety in the kitchen., Brian Mac Namee, Pauline Rooney, Patrick Lindstrom, Andrew Ritchie, Frances Boylan, and Greg Burke
The R-Cube: reviewing, reinforcing and rewarding after successful module completion, Ciaran O'Leary
Using the source engine for serious games, Andrew Ritchie, Patrick Lindstrom, and Bryan Duggan
Bluetooth Assassin: A Location-Based Game For Mobile Devices, Miao Wang and Brian Mac Namee
Submissions from 2005
Generating estimates of classification confidence for a case-based spam filter, Sarah Jane Delany, Padraig Cunningham, Donal Coyle, and Anton Zamolotskikh
An Assessment of Case-Based Reasoning for Spam Filtering, Sarah Jane Delany, Padraig Cunningham, and Lorcan Coyle
Learning games programming with Dalek World., Bryan Duggan, Hugh McAtamney, and Fredrick Mtenzi
Website engagibility: a step beyond usability., Ronan Fitzpatrick, Peter Smith, and Brendan O'Shea
The Systematic Evaluation of a Strategic Management Program in an Irish Institute of Technology, Deirdre Lillis
Experiences teaching website engagibility to computer science students., Pan Liqiang, Bryan Duggan, and Ronan Fitzpatrick
Using the Crytek game engine in the Dublin Institute of Technology, Hugh McAtamney, Brendan O'Shea, and Fredrick Mtenzi
Submissions from 2004
OpenMVC: a Non-proprietary Component-Based Framework for Web Applications, Ronan Barrett and Sarah Jane Delany
Towards a unified spatial-temporal data model and query language for geographical information systems., Patrick Browne and Mike Jackson
An analysis of case-base editing in a spam filtering systems, Sarah Jane Delany and Padraig Cunningham
