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<title>Conference Papers</title>
<copyright>Copyright (c) 2013 Dublin Institute of Technology All rights reserved.</copyright>
<link>http://arrow.dit.ie/aaschadpcon</link>
<description>Recent documents in Conference Papers</description>
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<lastBuildDate>Wed, 15 May 2013 09:29:21 PDT</lastBuildDate>
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<title>When Is an Artwork?:Bergson’s Progress and the Art object.</title>
<link>http://arrow.dit.ie/aaschadpcon/5</link>
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<pubDate>Mon, 05 Nov 2012 08:55:11 PST</pubDate>
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	<p>This paper will use Bergson’s proposition that an organism can be perceived ‘as a <em>thing </em>rather than as a <em>progress</em>, forgetting that the very permanence of its form is only the outline of a movement* ’ to an object analysis of the artwork in time.</p>
<p>While acknowledging that Bergson did not apply this proposition to objects it can be used as a relevant starting point for the evaluation of an artworks complex relationship to time. Popularly perceived to exist within a state of something approaching permanency the artwork is arguably deteriorating in slow motion once it is made. Using examples from my own drawing practice and others this paper will discuss the implications of the conservation act on an artwork, its potential for ahistoricity, altering the chronological, phenomenologicial and aesthetic timelines of a work. It will pose the question what are the temporalities of an artwork? and how are they to be understood.</p>

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<author>Brian Fay</author>


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<title>Articulations of Irish Language Poetry as Multimodal Texts</title>
<link>http://arrow.dit.ie/aaschadpcon/4</link>
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<pubDate>Thu, 12 Jul 2012 08:21:02 PDT</pubDate>
<description>
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	<p>Abstract</p>
<p>In October of last year, visual communication students at Dublin Institute of Technology took part in an exhibition of Irish language literature texts that were imaginatively extended, exploring an array of new literacies. Taking the Irish language texts as a starting point for this project, students creatively explored print, visual, digital and material modes to extend the meaning of the poetry.</p>
<p>This paper explores, from a social semiotic perspective the creative potential this multimodal work offers design pedagogy in how we frame and articulate meaning across both print and digital media design education. With an emphasis on an ensemble of signs as a whole, towards meaning making, there are learning potentials in examining these representational forms and technologies. This is increasingly significant as our students will need to be conscious of how meaning changes as information migrates across more varied communication modes. It is important that design education explores the potential for new ways of describing design thinking through critically questioning our visual communication practices.</p>

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<author>Brenda Duggan</author>


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<title>Recursion and the Question: &apos;When is Art?&apos; The Case of Tino Sehgal</title>
<link>http://arrow.dit.ie/aaschadpcon/3</link>
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<pubDate>Mon, 30 Apr 2012 01:30:17 PDT</pubDate>
<description>
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	<p>This paper considers how two recent works by artist Tino Sehgal require us to ask again Goodman’s question, ‘when is art?’ No documentation of any sort is provided of these works, which consist of little more than performances repeated for the duration of an exhibition and whatever commentary is made upon these in various formats and media (reviews, press listings, word-of-mouth, and so on). Consisting of the transformation of actions rather than materials, these works are clearly not things, in the ordinary sense of the word.</p>
<p>However, in answering the question ‘when?’ with regard to these works, it will be necessary to take into account something dismissed by Goodman—namely, self-reference. A crucial aspect of what these works do as art is to make self-reference productive, or more precisely, recursive. Arguably, Goodman’s account of the referential properties of art works requires further development because of the quasi-theatrical and expanded status of works such as Sehgal’s and the problems of construction and temporality raised by them in the absence of conventional specifications of medium. I will demonstrate that an understanding of recursive form derived from second-order cybernetics allows us to describe what distinguishes such works in time.</p>

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<author>Tim Stott</author>


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<title>Everyday Discoveries in Helsinki and Dublin: How PIVOT Dublin and the Institute of Designers in Ireland Engaged in an Open and Participative Competition as Part of World Design Capital 2012</title>
<link>http://arrow.dit.ie/aaschadpcon/2</link>
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<pubDate>Fri, 27 Apr 2012 06:19:47 PDT</pubDate>
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	<p>Design Forum Finland invited the Institute of Designers in Ireland (IDI) to take part in the International Design House Exhibition as part of World Design Capital Helsinki 2012. The IDI was asked to work with Design Forum Finland and Imu Design in the event that takes place during Helsinki Design Week 2012.</p>
<p>In 2010 Dublin City Council formed a group called PIVOT Dublin to bid for World Design Capital 2014. Dublin has been investigating different ways of utilizing design to make changes and drive innovation in the City. PIVOT Dublin provides an ongoing flexible mechanism for design projects, actions and collectives and discussions.</p>
<p>Rather than select an Irish Designer and send them to Helsinki with a container of objects, The IDI decided to work with PIVOT Dublin to select a team of designers to represent Ireland in 2012. Imu Design was invited to Dublin to take part in a multi-disciplinary design workshop, which took place during Ireland’s Design Week.</p>
<p>The paper will focus on this innovative process of open, participative public service procurement. The methodology and collaborations between the participants, their disciplines and the two cities is analyzed. The process has been rich and the results will be rewarding.</p>

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<author>Barry Sheehan</author>


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<title>Collective As Form, Playground As Medium</title>
<link>http://arrow.dit.ie/aaschadpcon/1</link>
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<pubDate>Thu, 06 May 2010 01:44:33 PDT</pubDate>
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	<p>Playgrounds offer a medium for forms of collective organisation. To a greater or lesser degree withdrawn from consequence, playgrounds might loosen otherwise binding collective forms, and provide both models of and models for present and future collectivities. But when play is becoming pervasive and dispersed throughout contemporary post-industrial societies, no longer knowing its time or place, by what means such modelling of collectivities might be observed and played out? The task of this paper is to examine how some contemporary participatory art works might provide such a means. Not because with such works we play more or play better, but because when playgrounds provide the medium for participatory art works, the forms of collectivity that gather there can be observed, to quote Luhmann, ‘in the mode of the made, i.e. the mode in which [they] could be made other.’  Observed thus, forms of play introduce an excess of compositional possibility in the world. This is done by orchestrating second-order observations of collectivities in play raises the question of ‘Other – but how?’ Two contemporary works–Gabriel Orozco’s Oval Billiard Table (1996) and Tino Sehgal’s This Success/This Failure (2007)–offer different demonstrations of this, compelling us to discover evidence of order, of collective organisation and possibility in the most improbable forms.</p>

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<author>Tim Stott</author>


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